home *** CD-ROM | disk | FTP | other *** search
- >>Modelers, if you do a negative scale along an odd number of axes (1 or
- 3), this will flip all of your polygons--don't forget to flip them
- back.<<
-
- Knew I'd forget something. Thing is, my browser (WebFX) doesn't do backface
- culling, so you'd never notice if the VRML object's polys were all backwards.
-
- At least the message made it. <g>
-
- E-mail from: Kent S. Lidke, 11-Dec-1995
-
-
-